TFT 18.5 Tier List e Meta: Melhores Comps e Mudanças do Patch

Este patch tem 16 buffs, 20 nerfs e 7 ajustes.

O que mudou

Buffs

  • Feérico (2/4): Heal: 2.5/4% ⇒ 3/5%; 4th Pixie Threshold: 30000 ⇒ 25,000; 5th Pixie Threshold: 70000 ⇒ 60,000; 6th Pixie Threshold: 110000 ⇒ 100,000
  • Caitlyn: Empowered Auto Damage: 190/285/470 AD ⇒ 200/300/490 AD
  • Mamãe Bicuda: Mana lock now ends when the Tiny Beaks start to despawn rather than finish, reducing total Mana Lock time by ~1 second.; Ability Attack Damage: 22/33/52 AD ⇒ 20/30/50 AD
  • Master Yi: AD Form: Starting Attack Damage: 60 ⇒ 63; AP Form: AP Ability Damage: 125/190/285 AP ⇒ 135/200/320 AP
  • Tristana: Mana Buff: 0/60 ⇒ 0/50; Ability Damage per Attack: 10/15/25 AD ⇒ 12/18/28 AD
  • Rubrivira: Alpha Mark Heal: 4% ⇒ 5%; Armor Ignore: 20% + 25% AP ⇒ 25% + 25% AP
  • Malphite: Shield: 700/850 AP ⇒ 735/885 AP
  • Morgana: Initial Curse Damage: 60/90 AP ⇒ 70/105 AP; Curse Bonus Damage: 22/33 AP ⇒ 25/38 AP
  • Sett: Heal AP Amount: 225/275 AP ⇒ 250/300 AP
  • Soraka: Initial Star Damage: 225/335 AP ⇒ 235/355 AP; Additional Star Damage: 100/150 AP ⇒ 110/165 AP
  • Alune: Moonshard Damage: 55/83 AP ⇒ 58/88 AP; Attack Speed: 0.8 ⇒ 0.85; Attuned Durability: 7% ⇒ 5%
  • Ashe: DoT Damage: 9/14 AD ⇒ 11/16 AD
  • Taric: Resists: 65 ⇒ 70; Ability empowered two attacks Damage: 100/150 AP ⇒ 130/200 AP
  • Monetização Maliciosa: Initial Gold Granted: 4 ⇒ 6
  • Bigornas Agrupadas: Gold Granted: 4 ⇒ 6
  • Quem Espera Sempre Alcança: Initial Rerolls: 4 ⇒ 5

Nerfs

  • Espinhos Negros: 6 Piece Enhanced Bonus: 60% ⇒ 50%; Base AP Sacrifice: 12% Damage Amp + 2 Mana Regen ⇒ 10% Damage Amp + 2 Mana Regen
  • Sabugueiro (9): 9-Piece Summon Bonus Health: 140% ⇒ 125%
  • Flora Fatalis: Max Health Healing: 8% ⇒ 7%
  • Fumegante: AS Per Attack: 3/5/8/12% ⇒ 3/5/7/10%
  • Fera do Rift (7): AD/AP: 6% ⇒ 5%
  • Azir: Ability Damage: 46/69/110 AP ⇒ 43/65/105 AP
  • Kha'Zix: Unisolated Damage: 255/360/515 AP ⇒ 250/345/500 AP; Isolated Damage: 285/410/605 AP ⇒ 280/390/590 AP
  • Azuporã: Stun Duration: 1s ⇒ 0.5s; Shield: 350/450 AP ⇒ 375/475 AP
  • Elmo Adaptativo Radiante: Mana Regen: 7 ⇒ 6; Non Tank/Fighter AD/AP: 40 ⇒ 35
  • Efeito Azul Radiante: Base AD/AP: 30% ⇒ 25%
  • Esperando o Inesperado: Stage 3 Gold Granted: 18 ⇒ 15; Stage 4 Gold Granted: 20 ⇒ 18; Stage 4 5 Costs Granted: 3 ⇒ 2; 5 Cost roll reward now additionally grants 3 gold.
  • Lágrimas Abundantes: Mana Threshold for Cashout: 6500 ⇒ 7000
  • Estratégia de Investimento I: Initial Gold: 6 ⇒ 3
  • Estratégia de Investimento II: Initial Gold: 10 ⇒ 6
  • Fera do Rift Ômega: Bonus HP: 10% ⇒ 8%; Bonus AS: 10% ⇒ 8%
  • Reserva de Pandora: Gold Granted: 4 ⇒ 1
  • Itens de Pandora II: Gold Granted: 4 ⇒ 1
  • Destino Prismático: Gold Granted: 4 ⇒ 2
  • Proteção Prometida: HP Granted: 200 ⇒ 175
  • Cajado de Serafim: AP Threshold: 90% ⇒ 110%

Ajustes

  • Sivir: Ability Damage: 200/300 AD ⇒ 220/330 AD; Bounce Damage: 20% of initial ⇒ 18% of initial
  • Coração de Aço: Re-disabled due to a bug.
  • Extração de Itens: No longer grants a Veigar
  • Itens de Pandora II+: Appears on 3-2; Grants 4 gold
  • Itens de Pandora II++: Appears on 4-2; Grants 6 gold
  • URF: Is now excluded from Coronation, Spreading Roots, Spreading Roots+, The Trait Tree, and The Trait Tree+.
  • A União Faz a Força: Tailoring changes from 18.3 are now correctly applied.; Tooltip updated for clarity

Melhores comps deste patch

Tiers do analista registrados durante o patch 18.5.

  1. Rubrivira Fera do Rift (tier S): Challenger avg 4.26 (1,822 games); heavily played: 7.0% in Challenger, 9.8% across all ranks (popularity correction 0.07). Raw average says A, analyst score says S.
  2. Alune Vanguarda (tier S): Challenger avg 4.13 (851 games). Raw average agrees: S.
  3. Aphelios Sabugueiro (tier S): Challenger avg 4.31 (1,404 games); heavily played in Challenger: 5.4% pick rate, 1.9x all ranks (popularity correction 0.01). Raw average says A, analyst score says S.
  4. Draven Colosso (tier A): Challenger avg 4.30 (2,128 games); heavily played: 8.1% in Challenger, 8.3% across all ranks (popularity correction 0.09). Raw average says B, analyst score says A.
  5. Teemo Reroll (tier A): Few Challenger games (4.29 in 497), Master+ avg 4.39 (10,363 games); stronger in lower ranks (all ranks 4.08). Raw average says S, analyst score says A.
  6. Master Yi Slow Roll (tier A): Few Challenger games (4.48 in 373), Master+ avg 4.29 (7,535 games). Raw average agrees: A.
  7. Karma Slow Roll (tier A): Challenger avg 4.34 (1,674 games); stronger in high elo (all ranks 4.53); heavily played in Challenger: 6.4% pick rate, 1.7x all ranks (popularity correction 0.03). Raw average says B, analyst score says A.
  8. Draven (tier A): Challenger avg 4.27 (994 games); heavily played: 3.8% in Challenger, 4.9% across all ranks (popularity correction 0.02). Raw average agrees: A.

Em alta e em queda

Os tiers do patch anterior não foram salvos; a lista segue a tendência do MetaTFT.

Em alta

Em queda

O que Mortdog e TFT disseram

  • Over the first week of Patch 18.5, Brambleback and Kha'Zix have outperformed other carries. To keep the meta as varied and vibrant as the Enchanted Wilds should be, we're shipping a small and targeted balance patch tomorrow. For full details check the notes: h…

    Teamfight Tactics (@TFT), , X

  • Our mid-patch update with a partial revert to Brambleback's 18.5 buff and several bug fixes is now live! Full details here: https://teamfighttactics.leagueoflegends.com/en-us/news/game-updates/teamfight-tactics-patch-18-5/

    Teamfight Tactics (@TFT), , X

  • Article We’ve got a lot to talk about today! We’re covering what to expect from our upcoming standalone client launch plus how it will evolve over the next several patches and a small sneak peek at our next

    Teamfight Tactics (@TFT), , X

Patch anterior: 18.4 · Próximo patch: 18.6 · Notas completas do patch 18.5

Fonte: Riot Games

Todas as comps do meta e a tier list